黄 鸣 奋.从多学科、跨学科到超学科:当前西方数码游戏研究[J].南京邮电大学学报(社会科学版),2010,(2):11~17 |
从多学科、跨学科到超学科:当前西方数码游戏研究 |
From Multi disciplinary, Interdisciplinary to Trans disciplinary:Current Digital Game Studies in the Occident |
|
DOI: |
中文关键词: 数码游戏 西方文论 学科 |
英文关键词:digital game western literary theory discipline |
基金项目:国家社会科学基金重点项目(09AA001) |
|
摘要点击次数: |
全文下载次数: |
中文摘要: |
进入21世纪之后,西方数码游戏研究呈现蓬勃发展的势头,成为数码艺术理论最繁荣的分支。它广泛引入诸多相关学科的理念和方法,对数码游戏进行多角度考察;努力促进不同领域知识之间的互动与整合,加强研究者之间的交流与合作,以求形成相对一致的观念和框架;由此建构作为学科的数码游戏理论,并向相关学科输送自己的研究成果。从多学科、跨学科到超学科的发展,是当前西方数码游戏研究的总体趋势,值得我们借鉴。 |
英文摘要: |
In the first decade of the 21st century, digital game studies have been flourishing and becoming the most prosperous branch among theories on digital art. It introduced concepts and methods from various relevant disciplines, examined digital games from multi perspective, made efforts to promote interaction and integration of knowledge between different domains, strengthened exchanges and cooperation between researchers in order to develop a relatively consistent concept and framework; thus constructed digital game theory as a discipline, and exported its own achievement to related disciplines. Currently it has become the general trend for the digital game studies in the West to develop from the multi disciplinary, interdisciplinary to trans disciplinary, which is worth our consideration. |
查看全文 查看/发表评论 下载PDF阅读器 |
关闭 |
|
|
|